WE HOLD THE FRAME
SCROLL TO ENTER
We make games,
and we bring games to players.
OUR STUDIO IS MAKING ITS DEBUT TITLE, A STORY-RICH SINGLE-PLAYER GAME FOR PC AND CONSOLES.
LONGTAKE MEDIA MARKETS GAMES FOR STUDIOS AND PUBLISHERS, ON CHANNELS WE RUN OURSELVES.
01 · GAMES
Story-rich games for PC and consoles.
Our studio is making its debut title. It is single player and story-driven, and the choices the player makes change how it ends.
The characters are voiced by professional actors, and the score is original, composed for the game. The PC and console versions are released together.
The game has not been announced yet. When it is, it will have a page of its own.
02 · LONGTAKE MEDIA
Game marketing, with an audience of our own.
Longtake Media markets PC and console games for studios and publishers. We play your game, find what makes it worth playing, and bring it to players on channels we run ourselves.
Every campaign is planned with you, goes live the moment your embargo lifts or on the day you choose, and is disclosed as paid promotion. Nothing is published without your approval.
VISIT LONGTAKE MEDIA-
WHO IT IS FOR
Studios and publishers with a game on PC or consoles.
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TO START
Applying is free, and so is the campaign plan we send back. You pay once you decide to go ahead.
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REPORTING
Every campaign is reported to you, with the link and the views of each piece we publish.
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YOUR GAME
Your builds, keys and data are used for your campaign and nothing else.
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PLANS
Plans and prices are published on longtakemedia.com.
03 · PUBLISHED WORK
More than four years of making game assets and characters. A selection of that work is published under the name Pix Magic, available for anyone to see and use today.
SEE THE STORETHE COMPANY
One company,
two kinds of work.
Longtake Entertainment LLC works in two units. Our game studio is making its debut title, and Longtake Media markets games for studios and publishers. No gambling, no real-money gaming, no user deposits.
We are artists, animators and audio specialists, working with performers and writers across time zones. The company is registered in Wyoming, United States; the team works from İstanbul.
Everything on this page is either finished or plainly described as unfinished.